![]() ![]() If you are still having any problems with Warcraft 1. Some Maphacks, Drophacks may not work in this patch. If you are experiencing Registry Error Loading Key "Warcraft/InstallPath" error, Please read this guide. You can not watch v1.24e patch replays in v1.25b * A gold exploit with buildings has been fixed. * Fixed an issue where players were able to ally with opponents when alliances were locked ("share hack"). * Wisps Detonate ability will no longer drain mana from Heroes while under the effects of Potion of Invulnerability. * Hex will no longer disable mana or health regeneration of Heroes. * Hex will no longer extend the duration of Metamorphosis. * Scroll of Town Portal will no longer be consumed when casting fails when used at the same time that your Hero is Hexed. * You can now purchase items from shops while Hexed. ![]() * Widescreen (stretched) resolutions should now be available in the Video options. * Warcraft III will now write its registry keys on launch. O Orb of Venom poison duration decreased from 8 to 6 Fixes The Garena MapHack v13 supports Warcraft 3 1.26a, 1.26e patch. O Tome of Experience now gives Heroes 100 experience points, down from 150 Garena Dota Map Hack It was originally designed for Garena still working 100, always updated to avoid error This is the updated version of Garena MapHack to support the new Warcraft III blizzard patch v1.26a (1.26.0). O Ivory Tower gold cost increased from 30 to 40 O Spirit Wolf Rank 1 Wolf Level decreased from 3 to 2 O Raider Ensnare Cooldown increased from 12 to 16 O Blade master Wind Walk duration reduced from 20/40/60 to 20/35/50 O Druid of the Talon Faerie Fire duration decreased from 120 to 90 Cheat engine is a piece of software that allows you to either manually cheat in PC games or to use scripts as trainers. O Warden Shadow Strike mana cost increased from 65 to 75 In order to run this file (.CT or Cheat Table), you will have to get Cheat Engine. O Siege Engine Level increased from 2 to 3 O Improved Masonry Upgrade health boost decreased from 20% to 10% for all 3 levels Warcraft Patch 1.25b Changelogs/Patch Notes: ![]() Install Warcraft v1.25b Patch via auto-update. Use Warcraft 1.25b Switcher (Warcraft Version Switcher).ģ. Install War3 1.25b Patch using offline upgrade from Blizzard FTP.Ģ. You can choose one of the following methods to update:ġ. Warcraft 3 Frozen Throne v1.25b Patch Installation Ways, How to/Guide: By releasing this patch Blizzard proved that they still care for Warcraft 3 even after 7 years. It adds support for widescreen resolutions and fixes vulnerabilities to various exploits and hacks. The new Warcraft 3 TFT 1.25b patch update brings numerous balancing changes to the races and items. You could also recreate that dota with RTC using a client server architecture instead of a lockstep architecture to make sure the clients have only relevant informations but that is a lot of work too and the clients would need to install RTC too.Warcraft 1.25b Patch is now released by Blizzard after a brief peroid of time. You could make your own anticheat and your own version of WC3 1.27 that checks the other clients are using the anticheats but then no players with the original WC3 1.27 would be able to join your matches without doing the chore of installing that. Most anticheats are programs on the computers of the clients that spy their programs and then the server(because they also usually have a centralised server that checks you have the anticheat) requires to have the anti-cheat before allowing you to join and can use encrypted communications to check if you are not just using a program pretending to be the anticheat but which is not. So a player can just make their custom client that displays all the map and join and there is nothing possible to do to prevent that: the best you will be able to do is ban a player that mistakenly gives an order targeting an handle they should not be able to see.(ex: cast chain lightning on something out of sight) The other problem is information sharing: WC3 1.27 is a game using the lockstep system so there is not one server and a bunch of clients: there is only clients with symmetrical roles that all share all the information and desynch(and end the game) if there is incoherences between the informations of the varied clients. A fundamental problem is that the players joining can use any client that looks compatible to join. ![]()
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